Rating |
Title |
Author |
 | Programming Applications for Microsoft Windows | Jeffrey Richter |
 | Advanced Windows (3rd Ed) | Jeffrey Richter |
 | The C++ Standard Library: A Tutorial and Reference | Nicolai M. Josuttis |
 | Design Patterns | Erich Gamma |
 | Effective C++, 2nd Ed. | Scott Meyers |
 | More Effective C++ | Scott Meyers |
Not Rated | Effective STL: 50 Specific Ways to Improve Your Use of the Standard Template Library | Scott Meyers |
 | Advanced C++ Programming styles and Idioms | James O. Coplien |
 | 3D Game Programming with C++ | John De Goes & Andre Lamothe |
 | A Programmer's Guide to Sound | Tim Kientzle |
Not Rated | A Simplified Approach to Image Processing | Randy Crane |
 | ATL Internals | Brent Rector, Chris Sells, Jim Springfield |
 | Advanced OWL 5.0: Power Tools for Owl Programmers | Ted Neward |
 | Core Owl 5.0: Owl Internals for Advanced Programmers | Ted Neward |
Not Rated | Algorithms for Image Processing and Computer Vision | James R. Parker |
 | Algorithms in C++; Parts 1-4 | Robert Sedgewick |
Not Rated | Algorithms on Strings, Trees, and Sequences | Dan Gusfield |
Not Rated | Applying UML and Patterns | Craig Larman |
 | C & C++ Code Capsules | Chuck D. Allison |
 | Clouds to Code: Professional VC++ Development With COM and UML | Jesse Liberty |
 | Code Complete: A Practical Handbook of Software Construction | Steve C. McConnell |
 | Component Development with ATL | Brent Rector, Chris Sells, Jim Springfield |
Not Rated | Creating Lightweight Components with ATL | Jonathan Bates |
Not Rated | Designing Components With the C++ STL | Ulrich Breymann |
Not Rated | Digital Audio Processing | Doug Coulter |
Not Rated | Digital Color Management: Encoding Solutions | Edward J. Giorgianni, Thomas E. Madden |
 | Effective COM: 50 Ways to Improve Your COM and MTS-Based Applications | Don Box (Editor), Keith Brown, Tim Ewald, Chris Sells |
Not Rated | Essential WinInet | Aaron Skonnard |
 | Exceptional C++ | Herb Sutter |
Not Rated | More Exceptional C++ | Herb Sutter |
 | Extreme Programming Explained: Embrace Change | Kent Beck |
Not Rated | Game Architecture and Design | Andrew Rollings, Dave Morris |
Not Rated | Generic Programming and the STL | Matthew H. Austern |
 | Just Java 2 | Peter van der Linden |
Not Rated | Graphic Java 1.2: Mastering the JFC: AWT | David M. Geary |
Not Rated | Graphic Java 2, Volume 2, Swing | David M. Geary |
 | HTML Sourcebook: A Complete Guide to Html 3.2 and Html Extensions | Ian S. Graham |
 | Industrial Strength C++: Rules and Recommendations | Mats Henricson, Erik Nyquist |
 | Inside The C++ Object Model | Stanley B. Lippman |
Not Rated | Intermediate MFC | Vic Broquard |
Not Rated | Internetworking With TCP/IP: Windows Sockets Version | Douglas E. Comer, David L. Stevens |
Not Rated | Introduction to Data Compression | Khalid Sayood |
 | Language Translation Using PCCTS & C++ | Terence J. Parr |
 | LDAP: Programming Directory-Enabled Applications With LDA Protocol | Tim Howes, Mark Smith |
 | Mastering Regular Expressions | Jeffrey E. Friedl (Editor), Andy Oram (Editor) |
Not Rated | Maximum MIDI: Music Applications in C++ | Paul Messick |
 | Multi-Paradigm Design for C++ | James O. Coplien |
Not Rated | NDS for NT | Jeffrey F. Hughes, Blair W. Thomas |
Not Rated | Novell's NDS Developer's Guide | Chris Andrew, Karl Bunnell |
 | Open Source Development With Cvs | Karl Franz Fogel |
 | Pattern Hatching; Design Patterns Applied | John Vlissides |
Not Rated | Pattern Languages of Program Design 3 | Robert C. Martin (Editor), Dirk Riehle (Editor), Frank Buschmann (Editor), John Vlissides |
Not Rated | Professional ATL COM Programming | Richard Grimes |
 | Rapid Development | Steve C McConnell |
Not Rated | Standard C++ IOStreams and Locales | Angelika Langer, Klaus Kreft |
 | Taligent's Guide to Designing Programs | Taligent Inc. |
 | The C++ Programming Language 3rd Ed. | Bjarne Stroustrup |
 | The Windows Interface Guidelines for Software Design | Microsoft Press |
Not Rated | Timeless Way of Building | Christopher Alexander |
 | Understanding ActiveX and OLE | David Chappell |
 | Understanding COM+ | David S. Platt |
Not Rated | Wavelets for Computer Graphics: Theory and Applications | Eric J. Stollnitz, Tony D. Derose, David H. Salesin (Contributor), Anthony D. DeRose (Contributor) |
Not Rated | Who's Afraid of C++? | Steve Heller |
 | Win32 Programming | Brent E. Rector, Joseph M. Newcomer (Contributor) |
Not Rated | Windows CE Programming | Jeff Baker |
 | Windows NT 4 Advanced Programming | Raj Rajagopal, Subodh P. Monica, Wendy Rinaldi (Editor) |
 | Wisdom of the Gurus: A Vision for Object Technology | Charles F. Bowman (Editor) |
Not Rated | MySQL & mSQL | Randy J. Yarger, George Reese & Tim King |
Not Rated | Linux Network Administration Guide | Olaf Kirch |
Not Rated | Linux: Installation & Getting Started Guide | Matt Welsh |
Not Rated | Photoshop 5/5.5 WOW Book | Linnea Dayton Jack Davis |
Not Rated | Adobe Photoshop 5.5: Classroom in a Book | Adobe |
Not Rated | GNU C++ for Linux | Tom Swan |
Not Rated | Linux Firewalls | Robert L. Ziegler |
Not Rated | Maximum Linux Security | Anonymous |
 | Running Microsoft Excel 97 | Mark Dodge, Chris Kinata (Contributor), Craig Stinson |
 | Inside CodeWarrior: Powerplant Essentials | Metrowerks |
Not Rated | The Linux Kernel Book | Remy Card, Eric Dumas, Franck Mevel |
 | Windows 2000: Windows Script Host | Tim Hill |
 | Inside OLE, 2nd Ed. | Kraig Brockschmidt |
 | GUI Bloopers | Jeff Johnson |
 | Print Programming in Windows | Peter Hesselberg |
 | Programming Industrial Strength Windows | Jeff Potts |
Not Rated | Andrew Glassner's Notebook | Andrew Glassner |
Not Rated | A Trip Down the Graphics Pipeline | Jim Blinn |
Not Rated | Dirty Pixels | Jim Blinn |
 | Internet File Formats | Tim Kientzle |
 | Variations in C, 1st Ed. | Steve Kientzle |
 | Variations in C, 2nd Ed. | Steve Schustack |
 | Debugging Win32 Windows Applications | Nicolaisen |
 | Visual Explanations | Edward R. Tufte |
 | Programming the 68000 | Steve Williams |
Not Rated | Pthreads Programming: A POSIX Standard for Better Multiprocessing | Bradford Nichols, et al |
Not Rated | Palm Programming: The Developer's Guide | Neil Rhodes, et al |
Not Rated | Learning XML | Erik T. Ray |
Not Rated | XML in a Nutshell: A Desktop Quick Reference | Elliotte Rusty Harold, W. Scott Means |
Not Rated | Programming Python | Mark Lutz, Guido Van Rossum |
Not Rated | Learning the Bash Shell | Cameron Newham, Bill Rosenblatt |
Not Rated | DocBook: The Definitive Guide | Norman Walsh, Leonard Muellner |
Not Rated | Cascading Style Sheets: The Definitive Guide | Eric A. Meyer |
Not Rated | Programming Interviews Exposed: Secrets to Landing Your Next Job | John Mongan, Noah Suojanen |
 | Modern C++ Design: Generic Programming and Design Patterns Applied | Andrei Alexandrescu |
Not Rated | Physics for Game Developers | David M. Bourg |
Not Rated | 3D Games, Volume 1 | Alan Watt, Fabio Policarpo |
Not Rated | The Complete Guide to Game Audio | Aaron Marks |
Not Rated | Calendrical Calculations: The Millennium Edition | Edward M. Reingold, Nachum Dershowitz |
Not Rated | UNIX Network Programming, Volume 1 | W. Richard Stevens |
Not Rated | UNIX Network Programming, Volume 2 | W. Richard Stevens |
Not Rated | OpenGL Programming for the X Window System | Mark J. Kilgard |
Not Rated | OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL, Version 1.2 | Mason Woo, et al |
Not Rated | OpenGL(R) Reference Manual: The Official Reference Document to OpenGL, Version 1.2 | Dave Shreiner, et al |
Not Rated | Refactoring : Improving the Design of Existing Code | Martin Fowler, et al |
Not Rated | SSH, the Secure Shell : The Definitive Guide | Daniel J. Barrett, Richard Silverman |
Not Rated | The Pragmatic Programmer: From Journeyman to Master | Andrew Hunt, et al |
 | Debugging Windows Programs | Everett N. McKay, Mike Woodring |
Not Rated | Software Requirements | Karl E. Wiegers |
Not Rated | Under Pressure and On Time | Ed Sullivan, John Robbins |
 | Linux System Administration | Vicki Stanfield, et al |
Not Rated | Game Programming Gems 2 | Mark DeLoura (Editor) |
Not Rated | Infinite Game Universe: Mathematical Techniques | Guy W. Lecky-Thompson |
Not Rated | The Stanford GraphBase | Donald E. Knuth |
 | Windows Graphics Programming | Feng Yuan |
 | Cocoa Programming on Mac OS X | Aaron Hillegas |